EntroPyxel has specialized in the re-creation of Racing Circuits for Professional Grade Simulators, Tracks and Cars for Game Engines, High Density 3D models for Offline Renders, Low Poly Props/TSOs, etc.. Realtime, Offline, Static or Dynamic. You tell us what you need, we will take care of it, and we will do right!
We can generate any 3D/2D Asset for your GFX. We can provide multiple LOD level per model, and create beautiful Heroes models and Natural Environments, that will visually stand out, still taking care of the required CPU/GPU performances. We always aim to provide the highest possible level of accuracy, doesn't matter the available data.
This is our best product, in terms of efficiency; given the specifications and requirement of your Simulator, we can take care of the whole area, and offer you a virtually Ready To Go content, in terms of visuals.
We can handle and extract validated data from virtually any input format (we support up to 300 Spatial Data formats), from CAD to GIS Datasets or Laserscan RAW files, and everything in between. You don't have to worry about converting your files for us, or pay a service to do so. We can also provide Interchange Formats, given your Data.
We can use photographs, both aerial or ground level, as a input to generate an Image Based Model, which can be used as a reference to build 3D models, or just as a measurement platform for your projects.
Point Cloud data can be very expensive to acquire, which means is extremely important to preserve the accuracy of the original data when creating surfaces for your Simulation. We don't cut any corner when handling this kind of Data, and assure you the best possible surface for your Simulator.
ENTROPYXEL is held by Pier Murru, who works as a professional in the DI/CGI industry, since mid '90. Between 1999 and 2011 worked for a wide portfolio of commercial clients, building up a solid experience with many different Digital Imaging products. From Film&Video to Commercial CGI and Visual FX, to Product Showcase. As a big Motosport enthusiast he has specialized in Automotive CGI and Simulators since 2007. ENTROPYXEL has several links to the best professionals in the industry, so it can virtually cover any size project.
Yes, jokes aside, doesn’t matter if it’s just an easy model or the most complex Ground morphology to solve; we do always find the best solution for your Simulator, or your specific product requirements.
We do approach this job like Artisans, because this is how we like to do it. Passion and Accuracy are our fixed requirements.
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